Setting
The denizens of our house all grew up reading the Harry Potter books. I suppose they defined our generation; being exciting stories, nicely written, which brought us together in a communal narrative. Ten year-olds would wait for their Hogwarts letters, it became fashionable to wave sticks at each other, and sort yourselves into houses with colour-coded outfits. This world defined so much of our early creativity. So this his is probably why, when we discovered our love of roleplay, we loved the idea of playing a game in this wizarding world. Fresh faced, cherubic young Hogwarts students, keen to learn, full of japes or fripperies… OR we could generate and play two of the most evil men we’ve ever played.
The denizens of our house all grew up reading the Harry Potter books. I suppose they defined our generation; being exciting stories, nicely written, which brought us together in a communal narrative. Ten year-olds would wait for their Hogwarts letters, it became fashionable to wave sticks at each other, and sort yourselves into houses with colour-coded outfits. This world defined so much of our early creativity. So this his is probably why, when we discovered our love of roleplay, we loved the idea of playing a game in this wizarding world. Fresh faced, cherubic young Hogwarts students, keen to learn, full of japes or fripperies… OR we could generate and play two of the most evil men we’ve ever played.